- Shape
- Cone

Creates a new cone with the given radius and half-height.

#### Parameters

##### halfHeight: number

The balls half-height along the

`y`

axis.##### radius: number

The balls radius.

#### Returns Cone

The cone's half height, along the `y`

axis.

The radius of the cone's basis.

#### Parameters

#### Returns RayIntersection

Computes the time of impact between two moving shapes.

#### Parameters

##### shapePos1: Vector

The initial position of this sahpe.

##### shapeRot1: Rotation

The rotation of this shape.

##### shapeVel1: Vector

The velocity of this shape.

##### shape2: Shape

The second moving shape.

##### shapePos2: Vector

The initial position of the second shape.

##### shapeRot2: Rotation

The rotation of the second shape.

##### shapeVel2: Vector

The velocity of the second shape.

##### maxToi: number

The maximum time when the impact can happen.

##### stopAtPenetration: boolean

If set to

`false`

, the linear shape-cast won’t immediately stop if the shape is penetrating another shape at its starting point**and**its trajectory is such that it’s on a path to exist that penetration state.

#### Returns ShapeTOI

If the two moving shapes collider at some point along their trajectories, this returns the time at which the two shape collider as well as the contact information during the impact. Returns

`null`

if the two shapes never collide along their paths.

Computes one pair of contact points between two shapes.

#### Parameters

##### shapePos1: Vector

The initial position of this sahpe.

##### shapeRot1: Rotation

The rotation of this shape.

##### shape2: Shape

The second shape.

##### shapePos2: Vector

The initial position of the second shape.

##### shapeRot2: Rotation

The rotation of the second shape.

##### prediction: number

The prediction value, if the shapes are separated by a distance greater than this value, test will fail.

#### Returns ShapeContact

`null`

if the shapes are separated by a distance greater than prediction, otherwise contact details. The result is given in world-space.

Tests if this shape intersects another shape.

#### Parameters

##### shapePos1: Vector

The position of this shape.

##### shapeRot1: Rotation

The rotation of this shape.

##### shape2: Shape

The second shape to test.

##### shapePos2: Vector

The position of the second shape.

##### shapeRot2: Rotation

The rotation of the second shape.

#### Returns boolean

`true`

if the two shapes intersect,`false`

if they don’t.

#### Returns RawShape

#### Parameters

#### Returns PointProjection

instant mode without cache

#### Parameters

##### rawSet: RawColliderSet

##### handle: number

#### Returns Shape

Generated using TypeDoc

A shape that is a 3D cone.