rigid_body_damping
Damping lets you slow down a rigid-body automatically. This can be used to achieve a wide variety of effects like
fake air friction. Each rigid-body is given a linear damping coefficient (affecting its linear velocity) and an
angular damping coefficient (affecting its angular velocity). Larger values of the damping coefficients lead to
a stronger slow-downs. Their default values are 0.0
(no damping at all).
This damping coefficients can be set when the rigid-body is created or after its creation:
<load path='/2d/rust/examples/rs_rigid_bodies2.rs' marker='Damping1' />
<load path='/2d/rust/examples/rs_rigid_bodies2.rs' marker='Damping2' />
<load path='/2d/bevy/examples/rigid_bodies_continued2.rs' marker='Damping1' />
<load path='/2d/bevy/examples/rigid_bodies_continued2.rs' marker='Damping2' />
<load path='/2d/javascript/src/snippets/rigid_bodies.ts' marker='Damping1' />
<load path='/2d/javascript/src/snippets/rigid_bodies.ts' marker='Damping2' />